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The Tracker had always been good at what he did. He grew up in a family of hunters, where he learned everything about how to stalk, how to pursue, and then how to act. Turns out that being cut off from people through his childhood ended up making him all the more dependent on people throughout his adulthood. There was always some noteworthy charisma that was imbued into him. Everyone gravitated around him. He also seemed to have his neck plastered with lipstick marks most days. Anyone’s guess as to why.

The Town needed somebody like this, a person who could gain trust and relentlessly pursue a target at the same time. The Tracker accepted this offer. He was willing to help out anybody who was in need of it.

His first night on the job was somewhat compromised. He opened his door to find a beautiful woman standing in front of him. A few drinks later and it was business as usual for The Tracker.

He soon grew suspicious of this woman, there had to be something more to the night than just that. He followed her for a few days and found that she was visiting someone new every single night. The Tracker slowly grew obsessed with this woman and stalked her every single night.

One day, he went back home, frustrated after intently watching this Escort and another man in bed. His rage remained until he found out his new obsession was dead by the cold blade of a deranged lunatic.

Anguish washed over him. He was desperate for revenge. He told everyone the next day about how he saw the Escort visit this man’s house the night before her untimely demise. Nobody questioned him; this was just the Tracker’s job. The accused was drenched in sweat as he felt all eyes on him. “I mean… th-this guy has it out for m-me” he murmured desperately. Then a rusty blade fell from his pocket. The Tracker was in prime position to finish its prey.

Credit: [1]

MechanicsEdit

  • The Tracker can select one target at night to see who the target visits.
  • If the target does not visit anyone or visits themselves, the Tracker will receive no notification.
  • If the target does visit another player, the Tracker will see "Your target visited [other player's name]!"
  • You will not know the action performed on another player if the target visits another player, unless it is revealed the next day, such as they were killed, poisoned, etc.
  • If you visit a Veteran on alert, you will die. If you track someone who visits a Veteran, you will not die.

StrategyEdit

  • Try and track suspicious players; this could potentially reveal that they visited a role that died the next day. Just make sure they aren't a Veteran baiting.
  • The Tracker is mostly a team player that works with other roles to find out the roles of people being tracked. Try to find other Town Investigative and Town Protectives to track down evil roles that don't kill immediately.
  • If you know who the Doctor is and you think that you have found a Poisoner, then it may be a good idea to whisper who the Poisoner targeted. This way, the Doctor could heal the poisoned player. Of course, most players will say that they are poisoned so this strategy may not be useful. However, if the player is blackmailed, this will work as an effective backup plan.
  • If you track the same person each night and they keep visiting different targets, try to communicate with a Sheriff or Investigator to see the target's investigation results. If the people that are being visited show up as an Arsonist, then the person you are tracking is an Arsonist.
  • The Tracker is essentially a reverse Lookout, so strategies for that role work well for this role - simply inverted.
  • If you find an Escort, try tracking them. If they die the next day from a Serial Killer, you know who the Serial Killer is.

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