Town Investigative is the alignment of investigative individuals who are sided with the Townies. They are able to gather information on the roles or actions of other players, which would eventually help them judge which players are their friends, enemies, and possible detractors. It is important for these roles to have a sense of urgency, and to speak up when the Town is about to lose due to lack of information. Deciding the best moment to reveal will be just as important in deducing who the evil-doers are. A rookie mistake when playing these roles, is to stay silent the whole game even though what the rookie knows could win the game for the town, simply due to fear of death from nightly visits. All Town Investigative roles need to understand their death can be a valuable sacrifice when certain amount of information is at hand, and realize other members of the town needs information to be truly useful, sometimes even by saving the brave Investigative. Additionally, this alignment should always keep a will, because when you die, the remaining townies gain a lot of info from what you have found so far. The worst thing that could happen to a Town Investigative role is: to be cleaned by a Janitor, to die on night one and have no Retributionist or to be forged by a Forger, so just be careful when someone else gets cleaned in the graveyard, and get your information out soon.
On the other hand, many roles who oppose the town are heavily incentivised to pretend to be a Town Investigative role - it is the easiest alignment to claim, as information can easily be faked and it provides wiggle room when thought to be suspicious. Evil roles like to do this to spread misinformation and potentially lead the town to lynch someone who is irrelevant or even innocent. A Town Investigative must understand that the Town may doubt the legitimacy of their claim because of this, and may need to convince the Town they are who they claim to be.
|Role Name||Role Description|
|Sheriff||Check one person each night for suspicious activity. Any Mafia members except the Godfather, along with anyone that was framed by a Framer, will appear as a Mafia member. A Serial Killer and a Werewolf on a full moon will be found alongside the Mafia.|
|Investigator||Investigate someone each night for a hint of their role. You will be given three possible roles that your target may be. If your target has been framed, you will be given a Framer, Jester, Vampire result. If your target was doused, you will be given a Bodyguard, Godfather, or Arsonist result.|
|Spy||Listen in on the Mafia at night. Can also listen to all whispers. If you are jailed or roleblocked, you will still hear the Mafia, but not see who they visit. The Mafia will know you are there. Whispers and Mafia chat can be listened after death.|
|Lookout||Watch someone at night to see who visits them.|
|Tracker||This is an exclusive role to the Town of Salem: The Coven expansion. A Town Investigative role, the Tracker can select a player every night to track following them and seeing who that player visits.|
|Psychic||This is an exclusive role to the Town of Salem: The Coven expansion. On non Full Moon nights you will be given three player names, and at least one one of them will be evil. On Full Moon nights, will you be given the names of two people, at least one of whom is innocent.|