Alignment: Neutral (Chaos)
Immunity:
-none
Attack: Basic (0 -1 nights spent on bomb) , Powerful (2 nights spent on bomb)
Defense: Basic
Unique: No
Investigate result
Sheriff: Your target is not suspicious.
Investigator: (i dont know?)
Consigliere: Your target enjoys working with explosives. They must be a bomber!
Ability: Each night choose a player to plant a bomb on.
Attributes:
-You can only place one bomb at a time
Goal: Live to see anyone who opposes you die.
Mechanics:
-Only 1 bomb can be planted at a time
- You can build a bomb immediately, but if you wait it can be upgraded.
- 1 additional night spent building bomb: "Your bomb is now large enough to blow your targets' will to smithereens!"
- 2 additional nights spent building bomb: "Your bomb is now large enough to make your target unrecognizable from burns!"
- If a bomber is doused and ignited by arso, any bombs the bomber had will detonate, causing anyone to visit the bomber that night to perish [Unless they have defense].
-You cannot upgrade your bomb while in jail.
-If your target is transported with yourself, you will not die from your bomb.
Wins with:
Survivor
Arsonist
Pirate
// other neutral roles //
(i wanted to name it terrorist but that doesn't sound very nice.)
(feedback? i'll add lore if this gains popularity i guess)