Screams rang through the cold night and the Doctor burst out of his house, barely just grabbing his medical kit as he raced along the streets. Arriving at the source of unrest, he discovered a young boy, lying down, coughing and sobbing. Instinct made the Doctor cover his face with his trusty surgical mask, and he was right in doing so. A closer inspection revealed the alarming truth. The red rash, the hacking coughs, and the huge black boils that had risen on the pale skin… this boy had the plague.
The Doctor should have been scared, worried, horrified, he knew this, but instead, he felt... fascination. How quickly could this disease spread, how many people could it kill? Hastily he took a sample, and commanded the boy’s family to be quarantined. Then, he hurried home to test this intriguing sample further. A week, and the Doctor finally held the result he was looking for. All he had to do was drop the solution on the path outside everyone’s houses, and the fumes would infect everyone who ventured there. He started to question himself, but then he remembered the other Doctor who always took the credit for himself, the Investigator who always snooped inside his house, the Jailor who roughly threw him in a cramped jail cell, and he felt better.
Inhaling the sweet scents of the herbs he put in his mask, the Plaguebearer infected person after person, using his dark robes to blend into the night. On the fateful night that the plague spread to everyone in the Town, the evil Doctor realized his power. As the moon was concealed under rolling grey clouds and the panicked screams rose from the town, Pestilence, Fourth Horseman of the Apocalypse, laughed so hard that tears rolled off his mask.
- You are equipped with a Powerful attack and an Invincible defense. You rampage at anyone you visit each night and will attack anyone who visits you.
- Your invincible defense means you can not be killed at night AT ALL. You will bypass even the highest of attacks, such as an Arsonist ignition, an assault by a fully-powered up Juggernaut, a Jailor execution, and even a Jester haunt.
- Since you only deal a Powerful attack, anyone protected by a Doctor, Bodyguard, Trapper, Crusader, Jailor or Guardian Angel will survive.
- The only way you can die is being lynched during the day, so if the whole Town is against you, you most likely will die. Utilize the support of any Neutral Evils or Neutral Benigns to keep yourself from being lynched
- Your main enemy is the Town due to them having the largest majority in the game, the second are the Mafia, Coven, and the Vampires. The third is the Neutral Killing roles because they are likely loners.
- You are an extremely powerful killing role. You only have one way to die and you have a Powerful attack and are Invincible. You also ignore role blocks and controls, unlike all of the Neutral Killing roles.
- While you can bait people into visiting you the same way a Veteran does, this carries a lot of risks. First, if too many people have you as the last target in their Last Will, the Town will likely realize you're Pestilence; and second, knowing that Pestilence is present, the Town will likely view any attempt at baiting as suspicious.
- As with the Plaguebearer, Werewolf strategies are compatible with this role due to the similar mechanics - potentially even more so due to Pestilence's higher capacity for destruction.
- When you become Pestilence, the entire Town will receive a message about your evolution, and that will probably send them panicking as they try to find you.
- The message the Town receives is "A plague has consumed the town summoning Pestilence, Horseman of the Apocalypse!"
- Use this to your advantage. Start accusing people of being Pestilence for one reason or another, and the Town will probably believe you and lynch that person, wasting one day of voting.
- However, back it up with fake proof and claims. Sometimes, it's also preferable to not accuse anyone and just go with the flow.
- Another option is to claim to be a Town Investigative role that found someone that might be Pestilence. This method gives your lead credibility but will put you under suspicion when the Town realizes you were wrong. To avoid this, remember to claim that you investigated the person you are going after BEFORE they "became" Pestilence. Pestilence kills anyone who visits them, claiming otherwise will make it obvious that you are lying and it might even get you lynched. However, this may work as a Jester strategy.
- Always talk during the day, making suggestions that could "help" to find Pestilence, but don't be too talkative. This way, you do not look suspicious during the day, and you can go on with your nightly killings as an unstoppable force.
- One strategy is to act as a Jester. The only way to be killed as Pestilence is to be lynched - and people want to refrain from lynching Jesters. However if you get on the stand, this strategy may not be all that effective since most people abstain, causing 1 or 2 people to guilty and getting you lynched. Refer the Jester page for strategies regarding this.
- Be careful of Jesters. While their haunt can't kill you, if you are the only one to have voted them guilty, you will be spotted as Pestilence, and you will get lynched. So never be the only one to vote guilty if there is a risk of a Jester.
- Even if someone else votes guilty, you'll still be in trouble if the Jester tries to kill you, since a Jester failing to kill someone is a telltale sign that one of the guilty voters was Pestilence. Every dead player will also know the Jester tried and failed to kill you, and they may be able to tell the living that you are Pestilence via a Medium, or by someone who's been revived by a Retributionist.
- If you don't know who to kill at night, just kill someone with a name that sticks out, such as some that don't make any sense, are intended to mock a person or faction, or are about a controversial topic; essentially one that's the most likely to be visited by. You can also pick a default name because most people place suspicion on default names for virtually no reason other than that they were too slow. Another strategy for who to kill is to look back on the night you infected the most, and go to kill that player, as people could still be visiting and you could take out a huge chunk of the Town.
- Trying to get yourself confirmed as Investigator, Tracker, or Sheriff is a good idea as the Investigator will most likely not investigate you. However, you are considered a threat to the mafia or any evil so asking for a Town Protective when confirmed as a Town Investigative is a good idea as they will most likely attack you blowing your cover. Executioner is another great claim as it gives you the immunity defense.
- Don't kill any roles that are harmless to you, such as Survivor, Jester, Executioner or an Amnesiac, unless the Amnesiac wants to join an opposing faction. However, if these roles show signs of wanting to vote against you, do not hesitate to kill, but make sure they aren't the only ones against you. Otherwise, you could be lynched.
- Gaining the support of roles such as Survivor is a big help for you, especially later in the game. They can give you extra votes, which can keep you from being lynched.
- Remember, you can still be lynched. Claiming to be an Investigator or a Tracker is a bad claim if the Town is notified of you being summoned due to these roles sharing investigative results.
Dealing with PestilenceEdit
- If you have identified a likely Plaguebearer before they transformed, lynching Pestilence is easy.
- Otherwise, while Pestilence's ability to kill anyone who visits him is extremely powerful, it is also his sole weakness. Carefully read the wills of anyone who died to Pestilence, and try to figure out who he targeted. From this, you can deduce if anyone targeted him (and died as a result.)
- Additionally, once Pestilence has transformed, anyone who was visited and who didn't immediately cannot be Pestilence. This can be used to rapidly narrow down the list of possible culprits.
- Because Pestilence kills both anyone who visits his target and anyone who visits himself, it is usually best to avoid unnecessary visits while Pestilence is active, especially if you are Mafia and there is little people left.
- If you are a Jailor, in your will write "Kill!" next to the names you execute. This way, if you die from jailing Pestilence, the Town will know who the Pestilence is.
- If you turn into Pestilence in Lovers Mode, and your lover dies, you will receive the message, "You care not for a lover, for a Horseman feels no love, no pain, no happiness."
- The outfit worn by the Plaguebearer in the wikia origin story is likely inspired by the outfit commonly worn by doctors in the Second Pandemic of the Black Death (1348-1352) for these reasons: the black wax cloth was covered with oil because it was believed that this would make it so the plague could not stick to them, and the mask (bearing the appearance of a bird's beak in the case of the doctor) was filled with fragrant herbs because it was believed that disease was caused directly by foul-smelling air, which would be filtered out by the herbs.
- The Pestilence message can appear during the day if all but one person is infected, and the last uninfected is lynched.
- There used to be a bug which happened in Miss Medi's video. If a Juggernaut attacks Pestilence when Pestilence stays at home, both will die. Here is the link to the video: https://www.youtube.com/watch?v=nGswmAZ_jxw. As of Version 2.2.2 released on February 16th, 2018, this was fixed with BlankMediaGames stating, "Fixed an issue where the Juggernaut was able to kill Pestilence. Pestilence has Invincible defense and must be hanged to be killed." (Reference)