The Neutral Killing roles are the group of evil-doers who don't work for the Mafia or Coven, only themselves. As the name suggests, they are all capable of killing at night. Special to this alignment, everyone of its roles is a faction of their own, although such a faction typically only has one member in competitive rounds. This doesn't make them any less threatening however, as these roles are some of the most capable killers in game. In addition to their stunning ability to kill, all Neutral Killing roles have Basic Defense, (but for the Juggernaut, you have to kill someone to gain it) making them a real headache for the Mafia and Vampires, as the killers' insubordination cannot be rectified through "normal means".
Because only one faction can win in each game and every faction aims to see every other faction's members dead, Neutral Killing roles violently clashes with Townies, the Mafia, the Coven, the Vampires and other Neutral Killing roles that are not of their own. For example, Serial Killers cannot win with Arsonists, but can win with other Serial Killers. This also means they can only ever win with non-faction roles (Neutral Evil/Neutral Benign), and their own kind.
Due to their "third party/outsider" nature, it is important for Neutral Killers to keep both the Townies and the Mafia equally matched throughout the game, such that when the dust is settled, other factions no longer have the means to oppose the killers. To further reward the killers' ability to maintain balance around the Town, they always win by default in stalemates. In a 1v1v1 situation, it is generally considered more "sportsmanlike" to side with a Neutral Killing role over a member of the Mafia or Coven due to the increased challenge the killer must face.
In most Game Modes, there will only be a single Neutral Killing role in play. More may appear when the Any slot becomes another Neutral Killing role. Most likely, when this happens, the two Neutral Killers will be opposing each other. But in the rarest of occasions there could be two identical Neutral Killing role in the game, in which case they will be a powerful force to be reckoned with. Rainbow Mode features more Neutral Killing roles than any other game mode (except some Custom Setups): The Arsonist and Serial Killer both appear twice among the Rainbow Mode role list.
|Role Name||Role Description|
|Arsonist||Douse someone in gasoline each night. They will not be notified of the dousing. If you select yourself, you will ignite all targets. Your ignition goes through Basic Defense. If you do nothing, you will clean the gasoline off yourself. Doused people will show up as an Arsonist to a Consigliere, and to an Investigator as a Bodyguard, Godfather, Arsonist, or Crusader. You will know that you are doused by another Arsonist.|
|Serial Killer||Kill someone each night. If an Escort or Consort role blocks you, you will kill them instead of your target, even if you didn't select one in the first place. If you are jailed but not executed, you will kill the Jailor. If you are jailed and executed, the Jailor will live, but any Escorts or Consorts visiting you will still die.|
|Werewolf||Go on a rampage on every Full Moon night. You will kill all the visitors at the house you rampage at. Like the Serial Killer, you will kill any role blockers and the Jailor if it is on a Full Moon night. Your attack goes through Basic Defense.|
|Juggernaut||This is a role exclusive to the Town of Salem: The Coven expansion. Initially, you can only attack every Full Moon night. After one kill, you can attack every night. After two kills, you gain Basic defense. After three kills, you rampage every night at your target's house. After four kills, your attacks go through most forms of protection. You will always deal Powerful attacks as well.|