The Mafia Deception alignment is a group of roles that work with the Mafia, and like the name implies, are used to throw off the Town Investigative and the Town (or sometimes by extent, Neutrals) in general: by either concealing or falsifying information. While the Framer, Hypnotist or Disguiser can use their ability an infinite amount of times, the Janitor and Forger's abilities only have a maximum of three uses. These roles, partnered with a Consigliere or possibly a Witch, can be extremely effective.
At the very beginning of a day when it is revealed who was killed/ressurected, a player that was cleaned will show no role nor last will, but in replacement the message "We could not determine (Player's Name)'s role." In the graveyard, the role next to the player will instead be replaced by the word "Cleaned."
When a Hypnotist uses their ability on a target, they will recieve a false message of the Hypnotist's choice. The message will appear to said player at the end of the night, however as the message is false, the message sent will not take action. This is sometimes noticable by certain roles.
|Role Name||Role Description|
|Disguiser||Choose a target to disguise yourself as. If you are killed or lynched after a successful disguise, you will show up as the role of the person you disguised as.|
|Forger||Choose a target to forge each night. If they are killed, your forgery will show up in their Last Will. You can forge 3 times.|
|Framer||Choose a target to frame each night. On that night, framed targets will show up as a Mafia member to the Sheriff, and to an Investigator as Framer, Vampire, Jester, or Hex Master.|
|Hypnotist||Exclusive to the Coven expansion only.
Sneak into a person's house to plant a memory at night, making the person think something happened without anything happening. The memory will range from the player seeing that they were healed by a Doctor to being poisoned by a Poisoner even though nothing happened.