Reminder: Please make sure that all added role lists are possible. Any lists found to not be possible to start the game with will be removed. For roles setups which can only be done in the Coven expansion, please post them in the Custom Setups (Coven) article.
PSA: Anyone may edit this page and add their own setup. You do not have to put it in the comments - you can just directly edit it into the page.
Custom Setups are a fun way the Host can set up a Custom Mode game. Below is a list of some setups people have made. If you know any other fun setups feel free to add them to this list below.
If you do not like the setups below, a good way to think of a great setup is to center it around one role, like the Serial Killer. How to center it around the role is easy, just think of ways it could be countered (Sheriff, Investigator, Escort, Jailor.) Then put roles which help the Serial Killers (NeutralEvil, etc). Thus you have made a great setup which many will enjoy as all the roles will surely be useful.
Please try the setup first to see if it is possible, or lasts at least three nights (Unique roles are unique, maximum of 15 players, minimum 7, no more than 4 Mafia, no more than 4 Vampires, and at least 2 opposing teams).
This list is all about ways to get rid of Vampires without a Vampire Hunter. Amnesiacs will play a huge role in this, and should probably be found rather quickly. The Jailor and the Mayor are critical in this set-up, as well. If there are 2 Vampires, the Mayor and Jailor can take them on, without executes.
This is centered around the Amnesiacs' choice and Amnesiacs having a large presence in the game.
The Spider Tree (by Aeroface)
Overview: The main gimmick of this setup is the "tree" of categories. Each of the 5 Amnesiacs can choose the role that fits into that category (save for unique roles if they spawn) and fill the gap that has left already. However, Amnesiacs will have to choose quickly due to the setup; because when a Townie dies, their category is basically revealed with their role, making it extremely hard for evil roles to claim a role. While it sounds like the Town can easily win, the result of the match is decided by the roles that people remember. If you have any feedback for the setup, just write it in the comments section. Thank you!
The Mafia uses Consiglieres to find the Witch and team up. For the Mafia to be successful, it must figure out a way to communicate the Town roles that it obtained from its Consiglieres to the Witch. For the Town to be successful, it needs to rally behind its confirmed members as well as cleverly position its Lookouts.
Variation: If you are having a hard time getting a lobby with exactly 14 players, just add a second Any at the end of the list, and pretend that everything is still fine. (You can also edit each specific role if you want, just as long as the numbers of members of every "type" are 1, 3, 3 and 7.)
Note that: This list is sided towards Town (8) at the start, but with the Mafia (3) and the NeutralKilling (2) You must get an evil killed as town or you lose. Especially with the NeutralEvil (1). Meaning you have 6 Evil roles. The host plays a big part in this list as he chooses the Investigator results. The list used to have a (Investigator, Consigliere, Mayor) result. But was removed because it is too OP. The Amnesiac plays a major part in the winning of the game. Killing them can RUIN your teams chance of winning
The idea behind this one is the Sheriff's and Consigliere's gather info on who the Mafia/Town are, and direct their killing teammate's toward them. Amnesiac's can remember any Town or Mafia role to increase the chaos and help one side win, while the Jesters are there to Heavily discourage lynching unless as a last resort.
The whole point of this setup is that everybody wins Day 2. The Mayor reveals Day 1 so the Vampires know who to bite. With everybody now either a Vampire or a neutral (no faction) role, the Survivors and the Witches win with the Vampires! Everybody wins!
It's Town vs. Neutral because, well it's one Townie against 14 Neutrals. Although it really isn't vs. because you all are working together. Still cool for grinding MP. Feedback, if for whatever reason it's needed, can be placed below.
Similar to Ranked Classic, but Mafia isn't the high threat this time, it's NeutralKilling.
All 3 NK's face eachother in order to see which person lasts the longest in the Town, while they slowly take down every Town member.
Witch is one of the important roles in this list, as Witch can help out NK players by roleblocking Town members, forcing them into a Serial Killer or Werewolf, etc.
Both NeutralBenign play out in this list. Amnesiac can help out Town, keep the threat running by becoming a NeutralKilling role, or simply survive on its own as Survivor. Survivor is the hardest role, hence survivability can be really hard against Werewolf and Arsonist, but Serial Killer may ignore you if you are attacked by them while using a bulletproof vest, and if Witch knows your role.
Spy may be somewhat useless as there is no Mafia, but that doesn't stop you from using your bugging role, which can be used for information.
You can always switch Witch for NeutralEvil if you want more variety
This is basically a copy of the Classic Game Mode, with 1 twist; The Mafia are replaced with NeutralKillings. The original Serial Killer slot is replaced with another Townie, as to add at least some relief to the mass killing that will happen. Prepare for a quick game.
Context: The town is in chaos. The Mafia has taken over. It is up to the Arsonists to destroy the order. The Witch and the Survivors must side with the Mafia so that they can survive until the end. However, they may also decide to turn their back against the Mafia in the last minute to join the Arsonist revolution.
Tired of not being able to unleash your powerfull attack as you are afraid of killing a fellow towni ? Feel free to execute enyone you jail in this setup !
Will the jailor terrorise all these Neutral killings ? Will the serial killers be fast enough to get him down ? Can you survive this fight ? or will you burn to death as the arsonists strike from nowhere ?