The Coven Evil is a sub-alignment that works with the newest faction that is only available in Town of Salem - The Coven expansion. It is also currently the only faction of the Coven. Every Coven role is currently in this alignment. Each role in this sub-alignment is unique, and they are all very powerful on their own.
Similar to the Mafia, they are an evil faction to the Town. However, the Mafia can also be their major rivals. The entire faction can also single-handedly deal a devastating blow to the Town. The Coven Leader can control a killing role to murder another, control a role to the alerted Medusa, who will stone them, or with the Necronomicon, they can drain the first target. The Poisoner can choose to poison someone, and the next day, they will die if not healed by a Doctor, or with the Necronomicon, they can make their poison incurable. The Necromancer can reanimate a dead player, and use their killing power if they have one to kill a living player, or they can summon a ghoul with the Necronomicon that deals a basic attack. The Potion Master can also use their killing potion to deal damage. The Hex Master, once they have hexed all players aside from the Coven, can deal a devastating blow to all hexed players. This means that unlike the Mafia, every single member of the Coven has a potential to kill. However, if they kill someone, the role that killed that person will appear instead of it saying the player was killed by a member of the Coven, unlike the Mafioso and Godfather.
Some roles cannot kill multiple nights in a row, such as a Potion Master having a cooldown (without the Necronomicon) or the Hex Master only killing when every player except the Coven has been hexed. Although they all are powerful, they are not invincible. They can be locked down by an Escort/Consort, a Pirate, found by an investigative role, or killed. Once a Coven member is found, it is very unlikely that they will survive the night. This is why the Necronomicon helps the Coven member to stay undercover and not be discovered, and why the Necronomicon is needed.
Roles included in this sub-alignment include:
|Role Name||Role Description|
|Coven Leader||Control somebody each night. They are forced to use their ability onto the second target. You receive the role of the first target. With the Necronomicon, you deal a Basic attack to your first target and gain Basic defense.|
|Hex Master||Choose to hex somebody each night. When all players that aren't Coven are hexed, you will deal an Unstoppable attack to them all. With the Necronomicon, you will deal a Basic attack to those you hex, and your hexes become Astral.|
|Poisoner||Choose to poison someone each night. Your target will know they were poisoned. You will deal a Basic attack to them the next night after they were poisoned. A Doctor or Potion Master can cure poison. The Necronomicon makes your poison incurable.|
|Potion Master||Choose someone to use a potion on each night. Your potions can either heal the target, discover the role of the target, or deal a Basic attack to the target. Each potion has a 3 day cooldown. The Necronomicon removes the cooldown.|
|Medusa||Choose to use a Stone Gaze. All visitors to you will be dealt a Powerful attack, and their role and will are hidden from everyone. With the Necronomicon, you have unlimited Stone Gazes, and can now visit players directly to stone them.|
|Necromancer||Choose a dead target to use their ability on your second target. You can only use each dead person once before their corpse rots away. With the Necronomicon, you can select yourself to send a ghoul, which deals a Basic attack, to your target.|